Archive for Graphics

Platformer Day 2.5: Aliens!

alien-1

I’ve made a bit more progress and have added a little green alien which chases after the player, and is currently learning how to climb up walls (trickier than I thought it would be). The alien is more adorable than I was originally going for, but it’ll do for a start.

Next up:

  • another type of alien
  • a reasonable map to run around in
  • better AI for the lil flesh eating beasties

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Pixel Art

I’ve been doing something completely different for a bit.  I’m taking a break from space ships to work on medieval fantasy world adventure sprites. This started when I stumbled on to the Free Pixel Project, which has become a collaborative effort to make a bunch of simple RPG-style sprites based on characters from a web comic (or so I gather).

Nobody had worked on the sprite sheet for a while, so I spent some time fixing the position of the sprites and filling in a few more animations.

Changes:

  • Standardized offset for all sprites. Now both forward and back facing sprites are 2 pixels above the bottom border.
  • Added walking up and down animations for the bald, dwarf looking dude.
  • Gave better haircuts to all the guys who used to have really short hair from the back.

Here is the top part of the updated sheet (Click for the full version):

And if it is of any use to anyone, here is a photoshop .psd file with the characters and background split into different layers. This makes it a lot easier to move them around and extract the ones you want.

For reference, the file I started with was this one.

Licensing: I relinquish all rights to the original creators, which released it as Creative Commons.

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